Every year, the forest folk of the Emerald Vale hold a friendly competition to find out who can climb their local mountain the highest. Begin Ronny's journey to the summit in this demo! Jump, dash, talk and puzzle your way through two colorful worlds while making new friends and fighting dangerous enemies.

In this demo:

Start Ronny's journey to the summit and play through the first two stages of the game for free! Progress you make in this demo will be taken over to the full game once purchased, so you can immediately continue if you find yourself enjoying the game.

Demo features:

  • Traverse two beautiful, hand-crafted stages: Relive the golden era of 16-bit platformers and explore two worlds filled with monsters, traps, and other obstacles that demand quick reflexes and clever thinking
  • Encounter quirky creatures: Begin your journey to the summit with your animal friends, watch their climbing skills, and engage in some friendly banter
  • Worlds full of mystery: Search hidden areas for secret treasures and get rewarded with more power and new abilities
  • Fodder for completionists: Looking for additional challenges? Earn the first four badges by completing achievements, race against the clock in time trial mode, and hunt for collectibles — will you be able to find all 100 gems in each stage?

Releasing January 2025

Links:

Updated 8 days ago
StatusReleased
PlatformsHTML5, Windows
Release date 54 days ago
AuthorZephyrix
GenrePlatformer, Adventure
Made withGodot
Tags2D, Animals, Cute, Feel Good, Furry, Pixel Art, Retro, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)
AccessibilityInteractive tutorial
LinksSteam, Homepage, Twitter/X, YouTube

Download

Download
Ronnys_Climb_Demo_0_7_1_Windows.zip 85 MB

Development log

Comments

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Hey, it's a really pretty game. The only setback is that the game lags a bit. I wouldn't expect it from a 2D platformer, so maybe there's something that can be done to improve performance.

Are you planning only on the Steam release? I think this could do well as a web game too.

Thanks for playing, and thank you for the kind words

Can you clarify on the kind of lags you are experiencing? I have not had performance issues reported so far.

Sometimes, the game may appear a bit stuttery while the camera moves. That's a result of the game updating on a fixed rate of 60 fps and the low base resolution of 240x160 in combination with different monitor refresh rates. Playing with V-Sync and window mode can help in these cases.

It could be the camera issue you mentioned. Can't you let the camera refresh on the FPS the game is running?

Have you thought about making it a web game ?